Here we plan to collect some links related to Master of Orion.
FreeOrion, an open-source game based on Master of Orion, is a turn-based game of epic space strategy that builds on the classic '4X' model by incorporating the nation-building elements of games such as Europa Universalis 2 and a versatile tactical combat engine. While its modular, open-source design allows for a significant degree of customization of the game engine and the story elements by the community, the FreeOrion team is dedicated to the construction of a living, breathing universe in a 'grand campaign' model.
Homepage: http://www.freeorion.org
Sourceforge Summary: http://sourceforge.net/projects/freeorion/
"A multiplayer turn based space strategy game similar to Masters of Orion. Written in Java, we are striving for a platform independent game. GPL'd source allows anyone to play for free!"
Homepage: http://universe.sourceforge.net/
Sourceforge Summary: http://sourceforge.net/projects/universe/
Implementation: Java (Needs Swing 1.1!)
"A simple clone of Masters of Orion. The first phase ... will be real-time and demonstrate only a small subset of the game's initial features."
Hompage: http://roo.sourceforge.net
Sourceforge Summary: http://sourceforge.net/projects/roo/
Implementation: C++
(uses glut)
"We are developing a console strategy game similar to Master of Orion and X-COM"
Homepage: http://sync-uground.sourceforge.net/
Sourceforge Summary: http://sourceforge.net/projects/sync-uground/
Developer:
Jonathan Zhang,
Timothy Gregory,
Harvey Harrison,
Andy Jennings
Implementation: C++
"Ranalis is a Master of Orion 2 like game. It is therefore turn-based. This is NOT a re-implementation of MOO2."
Homepage: http://ranalis.sourceforge.net/
Sourceforge Summary: http://sourceforge.net/projects/ranalis/
Developer: Mark Robinson
Implementation: C++
(Needs ClanLib 0.4 from http://clanlib.org!)
"An attempt to clone MicroProse's Master Of Orion II. Currently in the very conceptual (read vaporware) stage."
Sourceforge Summary: http://sourceforge.net/projects/freemoo/
Developer: Eric Anderson
Until now there is no implementation or documentation!